[OSM-talk] Problems with tunnel rendering
Dirk-Lüder Kreie
osm-list at deelkar.net
Tue Jul 31 14:36:28 BST 2007
-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1
Frederik Ramm schrieb:
> We could change close-areas.pl to generate all coastlines at layer=-5
> by default (or maybe layer=-4 to give people a chance to have
> something drawn underneath).
+1 for this workaround until we can have areas render before linear
features.
- --
Dirk-Lüder "Deelkar" Kreie
Bremen - 53.0952°N 8.8652°E
-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.7 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org
iD8DBQFGrzrcFUbODdpRVDwRAkSSAJ9KCT9dO6lRo4XbOXmtQn94wzyrTACfcdKM
uBupIwvIwm0c3FS7X2li5cI=
=0JmS
-----END PGP SIGNATURE-----
More information about the talk
mailing list