[OSM-talk] Parking symbols: YUCK!
David Earl
david at frankieandshadow.com
Sat Feb 23 22:21:31 GMT 2008
On 23/02/2008 22:04, Sven Grüner wrote:
> David Earl schrieb:
>> On 23/02/2008 21:29, Andy Robinson wrote:
>>> If I create a parking area I really don't want to have to place a node
>>> as well so it would be better if the renderer's were clever and
>>> ignored any node thats within the area where it has the same tags (eg
>>> parking / name).
>> Nor do I, but that wasn't the case until this week, so there are many,
>> many examples where it has been done manually, that will be a severe
>> pain and many hours of work to fix.
>
> Vice versa. There are also many, many examples of correct tagging
> without additional node.
But at least that doesn't screw up the output.
> Adding some crude osmarender-tag to them will
> also take many hours of work.
Indeed.
That's why I think it needs the Mapnik approach in Osmarender, if this
detection is indeed what Mapnik is doing.
> But the people who placed nodes inside areas, because they wanted to see
> a shiny icon in the map did so in contradiction to the rule not to map
> for the renderers.
Again, I agree in principle, But that was how most people did parking
areas when I started.
So we have a situation where a non-upward-compatible change has been
introduced without a conversion from the old system to the new one.
Being on a high horse about how it *should* have been done doesn't
affect that fact that there is a ghastly mess for historical reasons
that needs to be cleared up.
We could make it upward compatible by doing what Mapnik does, but I
suspect that is hard for osmarender.
David
More information about the talk
mailing list