[OSM-talk] Area-type objects and ways along its boundaries
Stan Berka
stan.berka at gmail.com
Mon Jul 5 15:12:16 BST 2010
I am confused, what is the preferred approach to map boundaries of areas,
that in reality are bounded by a street or another way. Whether to draw the
boundary over this way (possibly using the same nodes), or to draw them in
parallel but close to this way? On the map, I see example of the first
approach, or should I say I see examples of both approaches. But on one
older discussion thread (not this list, I think), the last post from a
senior poster was suggesting the second approach. For me, the second seems
to be more manageable for future maintenance.
droidguy
On Jul 5, 2010 4:07 AM, <talk-request at openstreetmap.org> wrote:
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Today's Topics:
1. Re: Why quality is more important than routing speed
(Richard Fairhurst)
----------------------------------------------------------------------
Message: 1
Date: Mon, 5 Jul 2010 03:56:12 -0700 (PDT)
From: Richard Fairhurst <richard at systemed.net>
To: talk at openstreetmap.org
Subject: Re: [OSM-talk] Why quality is more important than routing
speed
Message-ID: <1278327372365-5255616.post at n2.nabble.com>
Content-Type: text/plain; charset=us-ascii
John F. Eldredge wrote:
> Recently, I have been using Potlatch, with the Yahoo aerial-photos
> background,
> to clean up some errors in data that originated with the TIGER import.
> According to the Potlatch documentation on the wiki, if I drag a node
> belonging to one way onto a node belonging to another way, the nodes in
> that segment of the second way should turn blue to show that the ways will
> be joined. In practice, however, this doesn't always happen
If the wiki says that then the wiki is wrong. :)
Potlatch doesn't automatically make joins if you drag an existing node onto
another way. (Drawing a way is another matter.) You can do one of two
things:
- Select the top-most way, and shift-click the intersection. A node will be
inserted in all the ways at that point.
- Drag the node onto the way you want to join it to. Press J (for Join).
cheers
Richard
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