[OSM-talk] Beach routing

James james2432 at gmail.com
Wed Sep 6 11:33:00 UTC 2017


Not really, with a roundabout, you have a way you can follow. Where as an
area, you'd calculate somewhat of the middle between the two edges to
generate a path, as you can't just route on the boundary of the polygon as
it might be unwalkable/doesnt make sense in reality

On Sep 6, 2017 7:24 AM, "Dave F" <davefoxfac63 at btinternet.com> wrote:

>
> On 29/08/2017 12:53, Philip Barnes wrote:
>
>> This really needs routers to be able to route over areas, the same issue
>> exists over large areas of grass such as found in parks or town squares.
>>
>
> Yes.
>
> There appears to be a reluctance to develop this. 'It's not a part of our
> plans at the moment' is the last response to my query.
> I'm unsure why. To me, the coding to traverse the boundary of an area
> would seem very similar to that used to navigate a roundabout.
>
> DaveF
>
>
>
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