[Tilesathome] server processing of tiles stalled?

OJW streetmap at blibbleblobble.co.uk
Sat Jul 21 13:40:34 BST 2007


On Saturday 21 July 2007 12:45, Jon Schlueter wrote:
> day the server was making progress on getting through the
> backlog of tiles that had accumulated.  Then Yesterday evening it
> seems that the tiles processing halted.  It also seems that it
> corresponded to the limit being dropped back to 500, but that may just
> be coincidence.  Can someone check and see what the status is?

First problem was: some uploads had a meta-info textfile but no ZIP file.  If 
you get enough of these in the queue, then the queue-handler (which processes 
the first 24 items) finds the same set of invalid uploads each time

Second problem was: one upload was a 0-byte ZIP file, and the queue handler 
was exiting when it found these, and never deleting them (it was designed for 
interactive mode on one temporary file, so error-handling didn't work so well 
in batched mode)

Related to this: the upload handler should probably do the "0-byte or no 
upload" check, rather than leaving it to the queue handler to discover these 
problems.





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