[Tilesathome] Why sleep when you could render?

Dirk-Lüder Kreie osm-list at deelkar.net
Mon Nov 5 22:20:33 GMT 2007


-----BEGIN PGP SIGNED MESSAGE-----
Hash: SHA1

spaetz schrieb:
> http://munin.openstreetmap.org/openstreetmap/dev.openstreetmap-tah_queue.html
> The uploaded queue (blue) only drops temporarily to some lower number and is usually full (ca 250), as soon as waiting clients notice (waiting times increase exponentially) that there is some capacity they start uploading and everything is full pretty soon again. I am pretty certain that we have more client rendering capacity than server uploading.

My estimate would be that we have about 3 to 10 times the rendering
capacity of what the server can handle now, maybe even more, because I
know several people who stopped rendering because of the dev server
being permanently overloaded.

- --

Dirk-Lüder "Deelkar" Kreie
Bremen - 53.0952°N 8.8652°E

-----BEGIN PGP SIGNATURE-----
Version: GnuPG v1.4.7 (GNU/Linux)
Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org

iD8DBQFHL5cwFUbODdpRVDwRAqheAJ9kqFRLmhiUeGXHSkN4IBt831YE3gCgvqS9
cUfdhccILJ8HhPXQhf02XCM=
=pnuv
-----END PGP SIGNATURE-----




More information about the Tilesathome mailing list