[Tilesathome] t at h abort condition
Dirk-Lüder Kreie
osm-list at deelkar.net
Wed Sep 3 11:35:56 BST 2008
spaetz schrieb:
> On Wed, Sep 03, 2008 at 12:12:54PM +0200, Dirk-L?der Kreie wrote:
>
>> I think we have a situation where there are a few difficult tilesets in the
>> queue, then a lot of really easy ones.
>> The first client to hit the really easy ones gets them all done in
>> record-time (or about 50), dumps them to the upload queue, but that is not
>> processed fast enough so the server thinks it's the client's fault for not
>> returning those tilesets.
>
> Yes, but that behavior is not what i was complaining about. It is rather that tilesGen shouldn't *abort* iin 'loop' mode if we hit the "you have many active requests" message.
It reacts on "Fix your Client"
--
Dirk-Lüder "Deelkar" Kreie
Bremen - 53.0952°N 8.8652°E
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