[OSM-dev] More bezier woes

Barry Crabtree barry.crabtree at gmail.com
Sat Mar 24 16:36:48 GMT 2007

Nice one. Thanks!

Looks like its decided to use beziers for some parts of the lake & straight
line segments for part of the island. Where two ways intersect the algorithm
should do the same for both segments. Looks like its not!

I'll take a look.

Cheers. .Baz.

On 3/24/07, Kristian Thy <thy at 42.dk> wrote:
> A forested island in a lake:
> http://dev.openstreetmap.org/~ojw/Browse/?x=17462&y=10281&z=15&tileset=0
> I have used the same segments for the island as part of the lake way
> and for the forest way. Yet, there are white areas showing between the
> lakeshore and the edge of the forest.
> \\kristian
> --
> Cthulhu.call();
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