[HOT] How to handle task edge areas correctly?

Nick Allen nick.allen.54 at gmail.com
Thu Apr 30 07:45:37 UTC 2015


Henri

Using my phone so briefly - see here

http://learnosm.org/en/coordination/remote/#checking-on-the-existing-data---id

Nick

Volunteer 'Tallguy' for
https://wiki.openstreetmap.org/wiki/Humanitarian_OSM_Team

http://www.openstreetmap.org/user/Tallguy

Treasurer, website & Bonus Ball admin for
http://www.6thswanleyscouts.org.uk/ (treasurer at 6thswanleyscouts.org.uk)
On 30 Apr 2015 08:41, "Henri Riihimäki" <henri.riihimaki at helsinki.fi> wrote:

> Hello,
>
>
>
> I am a beginner with HOT OSM. So far I’ve mostly digitized buildings
> regarding the Gorkha task (#1009). I’ve read the beginners tutorials but I
> haven’t seen what is the proper way to handle edge areas (maybe I’ve missed
> it).
>
> E.g.,
>
> 1) if I find a road/path/track how that goes beyond my tile, how far
> should I digitize it? Only to the border of my task tile or as far as it
> goes?
>
> 2) if I find mistakes from the edge area that are within another tile or
> that goes beyond my own tile, what should I do?
>
> and in general 3) how are roads/tracks connected between the tiles?
>
>
>
> For example this morning I edited a tile which had a lot of features that
> were poor in quality. A lot of this data was in another tiles area (landuse
> = residential). I get it that editing another tiles area might create
> problems, but in the other hand leaving poor quality data isn’t any good
> either.
>
>
>
> Link to task instructions: http://tasks.hotosm.org/project/1009
>
>
>
> Best regards,
>
> Henri
>
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>
>
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