[OSM-newbies] using openstreet software 4 Worldbuilding maps?
Tom Sparks
tom_a_sparks at yahoo.com.au
Mon Dec 12 23:54:52 GMT 2011
----- Original Message -----
> From: Iván Sánchez Ortega <ivan at sanchezortega.es>
> To: newbies at openstreetmap.org; Tom Sparks <tom_a_sparks at yahoo.com.au>
> Cc: Bill Ricker <bill.n1vux at gmail.com>
> Sent: Monday, 12 December 2011 9:53 PM
> Subject: Re: [OSM-newbies] using openstreet software 4 Worldbuilding maps?
>
> On Domingo, 11 de Diciembre de 2011 22:50:43 Tom Sparks escribió:
>> > > yes, you can set up a rails port, fill it up with the city map of
> an
>> > > imaginary city, then render the results.
>>
>> are there other options besides ruby on rails like php
>
> Nope. At the moment, the only platform implementing the OSM API 0.6 is the so-
> called "rails port".
I have been think of doing a Map-centric CMS for a while sine Lost (TV series) was on tv
I got Openlayers, CMS Design Using PHP and jQuery ebooks from packtpub
>
>
>> > bootstrapping an entire planet might be a bit harder but yes.
>>
>> have a look at the virtual terrain project (http://vterrain.org/) for
>> papers and ideas
>
> If I were to build a proper imaginary world for my roleplaying needs, a
> global-scale fractal digital elevation model would be nice to have. Add a bit
> of procedural stuff for erosion and whatnot, overlay the basemap data, etc etc
> etc.
there are commercial program that do that see http://vterrain.org/Packages/Artificial/
or see Ken "Doc Mojo" Musgrave MojoWorld at http://www.pandromeda.com/products/
>
> --
> ----------------------------------
> Iván Sánchez Ortega <ivan at sanchezortega.es> <ivan at geonerd.org>
>
---
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