[Tagging] natural=bay as nodes are evil

moltonel 3x Combo moltonel at gmail.com
Wed Oct 29 16:36:15 UTC 2014


On 28/10/2014, Christoph Hormann <chris_hormann at gmx.de> wrote:
> On Tuesday 28 October 2014, moltonel 3x Combo wrote:
>> I admit I don't fully understand how your algorythm works. I can't
>> imagine how you reduce everything to nodes and still retain
>> information about orientation and curves. Can you change your
>> rendering to display the infered polygons instead of the name ?
>
> I do not infer any areas, i just generate curves (splines) based on the
> nodes and the surrounding coastlines and place the text along them.

Hum, so that's only usable for label rendering, not geocoding :/



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