[Talk-GB] Advice please: Goat tracks in mountain areas
Michael Collinson
mike at ayeltd.biz
Sat Feb 5 23:49:40 UTC 2022
I tend to agree with Martin on this one, though with a caveat.
A map traditionally is a usefully stylistic guide to what is there, not
an engineering drawing.
The caveat being that with ability of digital, (versus traditional
paper), maps to hid detail, I see OpenStreetMap tending to be an
engineering drawing over (a long time) and that is a laudable goal.
Practical thoughts:
I, for example, map abandoned moorland dry stone walls with breaks on a
best effort but not squeakily perfect basis to show that the wall is
going to be navigable without climbing and potentially damaging it.
From the practical push back to Martin's idea, I suggest a practical
solution is to map small sections with a high sac_scale. Preferably in
places where that is likely to be the actual case. FYI, the Australian
community is also discussing adopting the *Australian Walking Track
Grading System (AWTGS)*, which I believe would be more applicable to
most parts of the UK than SAC scale.
https://www.ffm.vic.gov.au/recreational-activities/walking-and-camping/australian-walking-track-grading-system
Mike
On 2022-02-06 03:53, Martin Wynne wrote:
> On 05/02/2022 15:27, David Woolley wrote:
>> On 05/02/2022 15:06, Martin Wynne wrote:
>>> How about removing a few yards of it somewhere in the middle, or
>>> wherever it becomes the least distinct on the ground. It would then
>>> appear as two dead ends and not be routeable over.
>>
>> That would be tagging for the renderer. Moreover, validation tools
>> might highlight the error, and armchair mappers might then reinstate
>> the missing section.
>>
>
> Everything I ever suggest is dismissed as "tagging for the renderer".
>
> I have never understood what is so terrible about that, given that the
> object of the exercise is to create a MAP (the clue is in the name
> OpenStreetMap) which hopefully will be useful to folks using it. The
> name is not OpenTechnicallyPerfectGeographicalDatabase.
>
> If this path is a genuine hazard to inexperienced walkers, perhaps you
> could go out and physically rough up a section of it so that it is no
> longer visible on the ground?
>
> You could then justifiably remove a section of the path from the map,
> on the grounds that it doesn't exist on the ground.
>
> Which is more important - life and limb or a perfect database?
>
> Martin.
>
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