[talk-ph] OSM in watercolor!
emmanuel.sambale at gmail.com
Mon Apr 9 07:27:06 BST 2012
Nice! My initial guess was some imagemagick incantations of the resulting
mapnik render. It seems you can do perlin noise with im.
On Apr 4, 2012 1:45 AM, "Eugene Alvin Villar" <seav80 at gmail.com> wrote:
> By the way, Stamen has explained how they did their Watercolor map:
> I have correctly guessed most of the steps except for the part about
> using Perlin noise. (I had guessed they used some sort of noise, but
> none of the noise generators I know could do what they did. In other
> words, Perlin noise is one thing new I learned today!)
> Stamen also explained how they did their Terrain map:
> talk-ph mailing list
> talk-ph at openstreetmap.org
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