[Talk-us] (Was) How is Scout?
Tod Fitch
tod at fitchdesign.com
Sat Jul 19 01:49:27 UTC 2014
On Jul 18, 2014, at 6:19 PM, Paul Johnson wrote:
> I actively dislike lanes=* on oneway=no situations, except as a checksum, because you're forcing renderers to make assumptions about placement and directionality: if it's two way, tag lanes:forward and lanes:backward, and use placement:*=* as appropriate.
>
I thought I'd read up on all the stuff I needed to tag lanes=*, lanes:forward=*, lanes:backward=*, turn:lanes=*, turn:lanes:forward=*, turn:lanes:backward=*, etc. But I totally missed the existence of placement:*=*
Probably because I wasn't looking for it when searching for how to tag lanes and because there is no link to the placement:*=* proposal page from the turn:*=* page in the wiki. Do any data consumers (map renderers, navigation displays, etc.) use this key?
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Regarding Scout, I leave data turned off 99% of the time so any of the navigation tools that need to access servers don't work for me. That said, when I was playing around with the user interface and display seemed nice, intuitive and easy to use.
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