[OSM-talk] Slippy Map update
80n
80n80n at gmail.com
Wed Nov 22 19:44:59 GMT 2006
Can anyone make a VM that can just be run with VMware player?
On 11/22/06, David Earl <david at frankieandshadow.com> wrote:
>
>
>
> > -----Original Message-----
> > From: talk-bounces at openstreetmap.org
> > [mailto:talk-bounces at openstreetmap.org]On Behalf Of Joerg Ostertag (OSM
> > Munich/Germany)
> > Sent: 22 November 2006 19:10
> > To: talk at openstreetmap.org
> > Subject: Re: [OSM-talk] Slippy Map update
> >
> >
> > On Wednesday 22 November 2006 19:51, David Earl wrote:
> > > Can I suggest again that this would be a great distributed
> > application. I'm
> > > sure many of us would be willing to have our computer idle time
> > put to good
> > > use with a program which grabs the next tile requiring
> > rendering, downloads
> > > the data, processes it and uploads the image. Obviously marks
> > the tile as
> > > "in progress at <time>" and is back in the queue if the agent
> > that offerred
> > > fails to render it after a certain time.
> > >
> > > This would much more up to date rendering and to higher detail.
> > >
> > > Ideally the renderer would be an easy to install package for
> > widest takeup.
> >
> > Well, you can help make the renderer as easy to install as you
> described.
> > We are currently trying to install the renderer (by hand ) on
> > some machines.
> > Steve was one of the first successful ones on dev.osm.com.
> > Ralf_Z, me, and
> > others are trying to do so too. So you can join us to try to install the
> > renderer on your machine. And give feedback on @dev where the
> > problems are to
> > install this on other machines. The description on how to do it
> > can be found
> > at:
> >
>
> http://wiki.openstreetmap.org/index.php/Slippy_Map#Getting_planet.osm_in_to_
> the_db
> > If this test was successful, we (you, me, and others, ) can start to
> make
> the
> > installation more compact and easier. This would involve to write small
> > scripts which will do the job we're just doing by hand.
> > And if this is done we can try to setup in parallel a mechanism which is
> > distributing the "to-be-rendered" tiles to the volunteers.
>
> I looked and gulped.
>
> It's all linux AFAICS. I'm on Windows. I don't have anything like the set
> up
> I'd need to even take the first step I'm afraid. I've got the computing
> knowledge to do it, but not the right system. Is it remotely possible that
> this would work under cygwin? Does that provide all the dependencies
> including the compiler?
>
> (By "easy to install" I mean self-extracting zip or installShield or some
> such on Windows, by the way).
>
> David
>
>
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