[OSM-talk] Mapping Qs: Hotel Complex? Beach? Enclosed Woodland?
Frederik Ramm
frederik at remote.org
Tue Aug 21 11:01:21 BST 2007
Hi,
I'm back from a short beach holiday on the island of Majorca
(which is technically in Spain but the islanders tend to think
differently).
This is the area I've been mapping:
http://geo.topf.org/comparison/index.html?
mt0=googlemap&mt1=tah&lon=3.4433556&lat=39.6856571&z=13
For a laugh, zoom to the village of Canyamel on the southern end of
that map and see how Google suggests there's a road connecting both
parts of the village, when in fact there's a rather big river and
only a footbridge there - you have to drive about 10km (over the
nearest bridge) to get to the other side by car!
The map is not quite nice yet, I'm still working on it.
I have encountered some things that I'm not sure how to map.
1. A hotel complex - comprising a block-sized hotel grounds, on which
you will usually have a pool, the hotel building itself, perhaps some
outbuildings, and maybe a park or a bit of woodland; footways even.
The whole may be walled or fenced off, and even if not it is only for
hotel patrons.
Simply putting in a node with tourism=hotel does convey the
information important to people looking for the hotel - but it does
not make a nice map (and loses information, especially about the
relative size of hotels).
Tagging the whole thing as an area with building=yes gives the
imression of a heavily built-up area which would be wrong too.
With the tools currently available, I am thinking about drawing only
the building outline as building=yes,tourism=hotel,name=xxx (which
unfortunately doesn't draw the name at the moment but I hear that
Osmarender5 will fix that, so I won't bother putting an extra
tourism=hotel node in), and put in the pool as natural=water (even if
it is anything but natural). And the hotel grounds... I don't know,
any suggestions?
2. Beaches. There is natural=beach which is not yet rendered in
Osmarender, but I will fix that (or should I wait for Osmarender5); I
have added a proposal for an extra tag "beach=..." which can be used
to further describe the kind of beach, e.g. sand, pebbles, gravel.
On a related note, there are often little (manned) first-aid stations
on the beaches - I have put in "amenity=first_aid" as a proposal but
if anyone has a better idea...?
3. The village I stayed at had many block-sized areas of not-really-
accessible woodland, like this:
http://www.remote.org/frederik/tmp/wood.jpg
Sometimes the walls around it were even higher than depicted here.
What would you say? natural=wood?
Bye
Frederik
PS: I will read everything in my personal mail folders but can only
read the past week's list postings selectively so if there's anything
that needs my attention please tell me.
--
Frederik Ramm ## eMail frederik at remote.org ## N49°00.09' E008°23.33'
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